|Similar eBooks: eBooks related to Adobe Photoshop Elements 8
Elsevier – Adobe CS Production Premium for Final Cut Studio Editors 2010
Adobe CS Production Premium for Final Cut Studio Editors 2010 RETAiL eBOOk rebOOk
The Adobe InCopy CS2 Book
The Adobe InCopy CS2 Book /by Adam Pratt and Mike Richman. If you've ever worked in a fast-paced editorial environment, you know just how frustrating it can be to wait as each member of the team–from writer, to editor, to artist–makes changes to his or her piece of the layout puzzle. With InCopy, you don't have to! The Adobe InCopy Book shows editorial teams how to take control of the copy-fitting process as editors, designers, and writers work simultaneously on the same InDesign CS document.
The guide begins with the basics, explaining what InCopy is and how it integrates with InDesign before moving on to describe the interface. The second section provides a feature-by-feature breakdown of how the program works, using simple step-by-step instructions and plenty of screen shots to ease the way. The remainder of the book is devoted to real-world workflows: one in which design trumps copy (that is, the design is created first), one in which copy trumps design (copy is created first), and one in which copy and design are of equal importance.
The Adobe Photoshop Lightroom 3 Book (2010)
Since Lightroom first launched, Scott Kelby's The Lightroom Book for Digital Photographers has been the world's #1 best-selling Lightroom book. In this latest version for Lightroom 3, Scott uses his same step-by-step, plain-English style and layout to make learning Lightroom easy and fun. Scott doesn't just show you which sliders do what. Instead, by using the following three simple, yet brilliant, techniques that make it just an incredible learning tool, this book shows you how to create your own photography workflow using Lightroom:
1) Scott shares his own personal settings and studio-tested techniques. He trains thousands of Lightroom users at his "Lightroom Live!" tour and knows first hand what really works and what doesn't.
2) The entire book is laid out in a real workflow order with everything step by step, so you can begin using Lightroom like a pro from the start.
3) What really sets this book apart are the last two chapters. This is where Scott dramatically answers his #1 most-asked Lightroom question, which is: "Exactly what order am I supposed to do things in, and where does Photoshop fit in?" Plus, this is the first version of the book that includes his famous "7-Point System for Lightroom," which lets you focus on mastering just the seven most important editing techniques.
The Adobe Photoshop Lightroom 3 Book for Digital Photographers is the first and only book to bring the whole process together in such a clear, concise, and visual way.
ActionScript 3.0 for Adobe Flash Professional CS5 Classroom
This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with ActionScript 3.0 for Flash Professional CS5. Using step-by-step instructions with projects that build on the knowledge acquired in each lesson, readers will learn the fundamentals of adding interactivity to Flash files using ActionScript, starting with using prewritten Code Snippets, but progressing to customizing and writing their own ActionScript code.
The tutorials start with simple navigation and timeline control and progress through controlling animation with ActionScript; using Event Listeners and writing event-handling functions; and controlling loading of and interaction with data, text, video, sound, and images. Readers will also learn to use third-party libraries and create Adobe Air applications. This Classroom in a Book also covers the improved text-handling tools that are new to Flash Professional CS5. The companion CD provides users with all the sample files they need to complete all the projects.
Adobe Photoshop CS5 Classroom in a Book (+ Exercise Files)
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Photoshop CS5 choose Adobe Photoshop CS5 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 14 project-based lessons in this book show readers step-by-step the key techniques for working in Photoshop CS5.
In addition to learning the key elements of the Photoshop interface, this completely revised CS5 edition shows readers how to edit images with precise selection control, correct a wide range of lens-based errors, interactively transform their images with the new Puppet Warp tool, and easily remove or replace image elements with the new Content-Aware Fill mode. The book also covers new powerful painting effects to artistically enhance images and shows how to combine multiple exposures into a single HDR image.
For the first time, the companion DVD will feature, in addition to the lesson files, 2 hours of free video tutorials from Learn Adobe Photoshop CS5 by Video by Adobe Press and video2brain, a great added value!
“The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.” —Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training
Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.
Sams Teach Yourself Adobe Dreamweaver CS5 in 24 Hours
In just 24 lessons of one hour or less, you will be able to create a fully functional website using Adobe Dreamweaver CS5. Using a straightforward, step-by-step approach, each lesson offers background knowledge along with practical steps to follow, allowing even complete beginners to learn the essentials from the ground up.
Full-color figures and clear step-by-step instructions visually show you how to use Dreamweaver.
Quizzes and Exercises at the end of each chapter help you test your knowledge.
Fearless Flash: Use Adobe InDesign CS5 and the Tools You Already Know to Create Engaging Web Documents
InDesign CS5 opens the door to a new world: with the addition of exciting animation tools and deeper multimedia support. It’s now a viable interactive authoring tool. Designers want to create engaging interactive content, but may resist making the transition from page layout to timeline-based thinking. But now it’s much easier: InDesign CS5′s new interactive features are intuitive and easy to learn. And once they’ve mastered those tools in the familiar world of InDesign, they’ll find that Flash isn’t scary after all. Designers already know how to add text, graphics, and geometric shapes to a page in InDesign, it’s a short walk to adding interactive features. Before they know it, they’re creating Flash content.
Table of Contents
Chapter 1: Getting Started
Chapter 2: Basic Interactivity and Navigation
Chapter 3: Multimedia
Chapter 4: Creating Animation
Chapter 5: Buttons and Multi-State Objects
Chapter 6: Flash Catalyst
Chapter 7: Editing in Flash
Chapter 8: Deploying Your Projects
Motion Graphics with Adobe Creative Suite 5
Almost all motion graphics artists today use After Effects, Photoshop, or Illustrator to some degree in their projects. But how do they decide which tool is best for the job and how can they utilize the various components in the Creative Suite together for the most efficient and effective workflow? This book cuts to the chase and shows readers an in-depth view of the various components in the Creative Suite as best utilized in professional motion graphics projects. With 4-color artwork from real-life productions sprinkled throughout, this inspiring and practical guide will show intermediate to advanced readers what they need to know to incorporate CS5 in their own work. In the first half of the book, readers learn about design essentials as related to motion graphics, including typography, logo animation, repairing and retiming footage, stylizing footage, background design, 3D objects and cameras, audio design, and vector design. The second half of the book focuses on real-world design explorations including chapters on broadcast package design, title sequences, DVD menu design, motion control 3D, character animation techniques, and panoramic images.The accompanying DVD brings it all together by providing source footage and project files, allowing readers to experiment on their own.
Adobe LiveCycle Designer ES: Das Praxisbuc
Der Adobe LiveCycle Designer ES erweist sich bereits seit einiger Zeit und in verschiedenartigen Branchen als ein geeignetes Werkzeug zur Formularerstellung. Ziel dieses Buches ist es, das Softwareprodukt mit seinen verschiedenen Möglichkeiten und Funktionen leichtverständlich und systematisch zu erläutern. Die Autoren richten sich dabei an Einsteiger ebenso wie an alle, die mit dem Programm schon lange arbeiten. Das Buch umfasst sämtliche wichtigen Themen, von der Formularerstellung bis hin zur Skriptprogrammierung. In den ersten Kapiteln enthält der Einsteiger eine Einführung in die notwendigen Grundlagen zur Formularerstellung. Mit diesem Wissen kann er schließlich in den eigentlichen Prozess der Formularbearbeitung einsteigen. Der Fokus dieser Kapitel liegt auf den Formularvorlagen und Formularobjekten. Ziel dieses Buches ist unter anderem, dem Leser die dynamischen Formulare, charakterisiert durch Teilformulare und Inhaltsbereiche, ausführlich und mit Beispielen näher zu bringen.
How to Cheat in Adobe Flash CS4: The Art of Design and Animation
Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution – from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline. With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is THE go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. This accessible, practical book and CD package is such a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step walkthroughs that you’ll wonder how you survived without it.
* Bestselling How to Cheat coverage of Flash CS4 – a proven format for successful learning.
* Learn a myriad of tips and tricks based on real-life working methods to help you work faster and more efficiently.
* Work from the problem to the solution, to gain the best possible results from Flash.
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