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Flash EBooks

Free Flash EBooks for Download

Below we have listed all the Free Flash EBooks for download. Feel free to comment on any Flash EBooks for download or answer by the comment feature available on the page.
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Advanced Macromedia Flash Professional8: Continuation of previously proposed Total Training For Macromedia Flash Professional 8 . Includes 11 hours of video (10 lessons) and project files which are needed for training. The course is targeted at power users who want to improve their skills when working with Macromedia Flash 8.
Learn how to unleash your creative potential with advanced tutorials on the industry's most advanced authoring environment for creating interactive websites. You will learn scripting basics and then dive into how ActionScript works and how and where to include it in your applications.DVD 1: EXPLORING ACTIONSCRIPT

Date Added: 7/16/2011 4:37:57 AM | Visits: 33025


Flash CS4 Professional: Description : A Flash-heavy web site can really get viewers' attention, but if the right people can't find the site, it won't make any difference. In Flash CS4 Professional: Building Search Engine Friendly Sites, Todd Perkins dispels the belief that Flash content hampers SEO. He shows how to use HTML, javascript, and PHP to optimize applications and incorporate text that is easy for search engines to find and accurately represents a site's Flash content. Exercise files accompany the course.Introduction

Date Added: 7/16/2011 4:32:34 AM | Visits: 32791


Advanced Flash Professional8: The newest 10-hour video course that allows you to move to a new level of ActionScript. Continues a series of courses Total Training, dedicated to Macromedia (Adobe) Flash 8, and is the latest at the moment. Includes video tutorials and project files.
Become a pro with ActionScript by watching interactive, work-along lessons that walk you through the necessary steps of using the built-in classes, new objects, or making your own custom classes and components. You'll also learn the new advanced features of Flash Pro 8 that are only available to ActionScript users including the Drawing API, Bitmap API, and the matrix transformations and displacements. Plus, you'll get a preview of how to use ActionScript in development of mobile applications.Highlights
* Learn how to use event handlers to associate ActionScript code with a particular object and event. For example, when a user clicks a button on the Stage, you might advance the playhead to the next frame.
* Discover how to use Custom Classes to create a small application in Flash. Your classes compile into the SWF file when you publish the document, allowing everything to work together.
* Use the Custom Component Live Preview in the authoring environment to see what a component will look like when it is active in the presentation.
* Understand how to collect data about color transformations and coordinate transformations with Transform Class.
* Dive into one of the most significant additions to Flash Player 8, bitmap caching. This feature gives you the power to greatly increase the speed at which large amounts of objects are updated and drawn onto the Stage by the renderer.

Date Added: 7/16/2011 4:29:12 AM | Visits: 33905


Flash Professional CS5 5 New Features: In Flash Professional CS5.5 New Features, author Todd Perkins demonstrates key changes in the CS5.5 release of Adobe�s interactive design and animation software. This course covers workflow improvements, enhanced ActionScript features (including new code snippets for AIR and several mobile frameworks), file optimization techniques, and extended support for Android and iOS app development in AIR. Exercise files are included with the course.

Date Added: 7/16/2011 4:25:24 AM | Visits: 31569


Flash Catalyst CS5.5 Essential Training:
In Flash Catalyst CS5.5 Essential Training, author Mordy Golding transforms static artwork produced in Illustrator and Photoshop into interactive Flash-based microsites and applications, all without writing code. This course covers building a functioning wireframe, importing and editing artwork, triggering state changes using interactions, and publishing a final project. It also includes tutorials on integrating rich media into a site and designing data lists for repeating elements. Exercise files accompany the course.
Topics include:

Date Added: 7/16/2011 4:23:23 AM | Visits: 31812


Adobe Flash Professional CS5.5 New Features: n Flash Professional CS5.5 New Features, author Todd Perkins demonstrates key changes in the CS5.5 release of Adobe�s interactive design and animation software. This course covers workflow improvements, enhanced ActionScript features (including new code snippets for AIR and several mobile frameworks), file optimization techniques, and extended support for Android and iOS app development in AIR. Exercise files are included with the course.

Date Added: 7/16/2011 4:21:27 AM | Visits: 32297


Flash Essentials - 2010: Essential Flash Skills is split into four distinct sections. Section one contains a selection of features that focus on every aspect of Flash design, including planning and building. Section two provides readers with a wealth of inspiration, including a selection of amazing sites, interviews and profiles with the biggest names in Flash. Section three is packed with 26 hands-on projects. Section four includes reviews of the hottest tools for Flash developers.

Date Added: 7/16/2011 4:19:28 AM | Visits: 32308


Activeden Templates and Flash animation for Web Design: FlashDen Templates Mega-Pack - a huge collection of web templates (. Html,. Css) with flash animation (. Flv,. Swf) for web designers. All templates contain the source code and *. psd in separate layers. The kit also you will find: Image & Video Viewers, Animations, Menus & Buttons, Preloaders, Utilities, etc.

Date Added: 7/16/2011 4:17:26 AM | Visits: 34057


Adobe Flash Professional CS5: Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Flash Professional CS5 choose Adobe Flash Professional CS5 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 10 project-based lessons in this book show readers step-by-step the key techniques for working in Flash CS5.

Readers learn what they need to know to create engaging interactive content with Flash CS5. In addition to learning the key elements of the Flash interface, including panels, timelines, and frames, readers learn how to work with graphics, create and edit symbols, modify text, add interactivity with ActionScript 3.0, and incorporate animation and sound into their projects. They also learn how to prepare and export their finished projects for publishing. This completely revised CS5 edition covers the new text engine, Deco drawing tools, Spring feature for inverse kinematics, video enhancements, and more.


�The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.� �Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training

Classroom in a Book�, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does�an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.

Date Added: 7/16/2011 4:00:13 AM | Visits: 33692


Flash 10 Multiplayer Game Essentials: Multiplayer web based games are more popular than any others, and developing your own is an exciting challenge. But developing multiplayer games is a complex task. There are few resources that explain how to build multiplayer games from the ground up.
This comprehensive guide is packed with practical examples and insights into basic and fundamental knowledge for developing real-time multiplayer games in Flash.

This book starts with the essential ingredients to develop Flash games using Flash Builder 4 and AS3, followed by the basic Flash programming that you need to know in order to write any Flash game. You will learn the basic features that a developer must implement for any multiplayer game. The chapters discuss the challenges you will face when developing a multiplayer game. You will learn to leverage the PulseUI framework to quickly develop a multiplayer game along with all the required screen management. The simple, but powerful, Pulse API model required for multiplayer game development is thoroughly explained as well. As you go through these concepts, you will learn to implement them using code examples.

The last section takes you through four multiplayer game implementations of increasing complexity: first a simple turn-based TicTacToe, followed by a multi-player Jigsaw, a card-based racing game, and finally a complex space racing game.

A development guide for all your multiplayer games

Create exciting real-time multiplayer games using Flash

A complete end-to-end guide for creating fully featured multiplayer games
The author's experience in the gaming industry enables him to share insights on multiplayer game development
Walk-though several real-time multiplayer game implementations
Packed with illustrations and code snippets with supporting explanations for ease of understanding

Date Added: 7/16/2011 3:40:50 AM | Visits: 34032


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